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Classic Fishing game – New Trunky Game out (only in Danish so far)

Update: The game is now top25 in all games in Denmark. So please do give it and try and very much a rating, so it can keep up the ranking.

This is probably the coolest childrens learning game we have done so far. Be sure to check out and be among the first support its rise to the tip of the Appstore.

Get it here for Ipad, Ipod or Iphone. 

We are doing translation for English, German, French, Russian, Arab and Swedish as we speak and hope that will hit the market within 4 weeks so stay tuned.

 

 

 

Posted in Development, News.


Interesting app statistics.

Check out this new infographics from AppAnnie.

Norway is the best market for getting revenue pr. user. Most interesting it states that Ipad makes up 30% of the market and that you get 2,4 times more revenue pr. download on the IPAD.

 


Posted in Uncategorized.


New Serious Games Association

Serious Games challenging us to play a better future
Serious Games Association Forming:
Open to Publishers, Developers, Technology Providers, Consultants
LOS ANGELES – Feb. 13, 2012 – The Serious Games Association (SGA), designed to support all professionals in the Serious Games community with educational conferences, special interest groups, tools and training, is open for membership at http://www.seriousgamesassociation.com
Programs and services for all market segments – education, healthcare/medical, corporate, government/military and games for good are in-the-works.
The Serious Play Conference, in its second year, is being brought under the Serious Games Association.  A Serious Games Directory, listing titles from all publishers; developers; technology and tool providers; industry analysts; consultants; and academic institutions with Serious Games courses as well as a data base of textbooks and other resources is in development.
The Serious Games Association (SGA) will also publish research on the Serious Games Market, organize special interest groups (SIGS) and support a blog as well as media site that will carry industry news and new product announcements.
“Serious Games” refers to games or simulations developed for a “serious” purpose such as training or learning, as opposed to games created purely to be entertaining.
Individual membership in the Serious Games Association is $35 annually, which will entitle members to discounts on association events, access to profiles of games and sims in the Serious Games Directory and other benefits.  Corporate and Sustaining Memberships are also available.
Information on the Serious Games Association can be found at http://www.seriousgamesassociation.com

Posted in News.


Games-for-Change meetup chapter in Copenhagen

Lets get it on:

Simon Egenfeldt-Nielsen's Photo

Lets see if we can get a bit of traction in the Nordic Area. I will be happy to host meeting.
For first meeting it would be interesting for people to share their background and experiences. I will informally talk about some of our latest games-for-change projects:
* Sex & society: Week6 (http://migogminkrop.dk/)
* LOKK: Honor at stake http://www.aerepaaspil.dk/
* Worldbank: Procurement & participaty budgetting
* TBA: Rwanda conflict resolution

http://www.meetup.com/Games-For-Change/Copenhagen-DK/

Posted in Discussion GBL, Talks.


Learning/kids apps with multiplayer

I struck me the other day that there is very few apps that are multiplayer. I looked around and the only ones I really found where Memory game but the ‘take-turns’ multiplayer is hard for kids to grasp.

In the ‘mainstream’ game business multiplayer is a killer feature so why do we see so little in this space. Or did they just drown out there? Or did I just miss’em?

Would love to hear thoughts and experiences with multiplayer learning and/or kids apps.

We are looking to launch one i the near future in the Trunky Universe (Trunky.eu).

Posted in Discussion GBL.


New Issue out now: Well Played: a journal on video games, value and meaning

 

BioShock and Portal: A Discussion of Poetics
Yotam Haimsberg

 

We should be heroes… A case study of community building as a dominant strategy

Simon Egenfeldt-Nielsen

 

Cracking the Code: Untangling Game Structure, Properties and Player Experience

Elizabeth Goins

 

A Life in Baseball, Digital and Otherwise
Abraham Stein

 

The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the

experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis.

 

Contributors are encouraged to analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Through contributors, the journal will provide a variety of perspectives on the value of games.

 

The goal of the journal is to continue developing and defining a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis. By inviting contributors to look closely at video games and the experience of playing them, we hope to expand the discussion, and show how games are well played in a variety of ways.

For more information, and to purchase or download a copy, visit:

 

Posted in Discussion GBL, News, Research.


Interesting article on Educational games in US government

President Obama has been critical of parents who don’t set limits on children’s screen time, but he is also coming around to the benefits of well-designed games. In a speech last March at TechBoston Academy, a public middle- and high school, Obama told students he wanted to create “educational software that’s as compelling as the best video game.” He added, “I want you guys to be stuck on a video game that’s teaching you something other than just blowing something up.”

Read full article at USA Today.

Posted in News.


eSkills week

eSkills week is coming up end of this year with a lot of interesting activies around Europe. Below a few of the activites:

World Robot Olympiad – An educational material to bring robots to the schools curriculum.

eSkills final conference – On the 3oth March 2012 all of Europe gather to discuss.

Posted in News.


New report on educational apps market

An interesting report from The Joan Ganz Cooney Center.

This is not specifically report about educational games but it has a lot of interesting stuff on the app market for children.

Check it out here. 

Posted in News, Research, Uncategorized.


Great Trunky Review from Fun educational apps:

“Trunky Puzzles is a cute, fun and an inviting app for kids to play with. The illustration are stunning, bright and colourful and kids can play with a great musical background. The app is very easy to use and allows kids to recognise a wide variety if shapes…. Overall, Trunky Puzzles is a top puzzle game app for iPad. Very kids friendly, entertaining and fun it helps and support your kids with shape recognition via a cute interactive interface.”

Check out the review here: 

Posted in Reviews.