My talks
2009
- Computer games – Can you learn something? Danish Teachers Day. Odense, Denmark. November 2009.
- Computer games – not just for pleasure. Ishøb Library. November 2009.
- Games & Learning – Three Ways to Get Started. Skolforum. Stockholm, Sweden. October 2009.
- Serious Games – Finding the right mix of research, business, channels and target groups. Ludus Workshop. Kranj, Slovenia. October 2009.
- Showcases of Serious Games. Ludus Workshop. Kranj, Slovenia. October 2009.
- The Market for Serious Games. Ludus Workshop. Kranj, Slovenia. October 2009.
- Playing History – behind the scene. IT-University Copenhagen, IT-Learning Network. September 2009. Copenhagen, Denmark.
- Computer Games in High School with Global Conflicts as an example. Gymnasiedagene.dk. Odense, Denmark. September 2009.
- Global Conflicts: Palestine. Birkerød,. Denmark. September 2009.
- Serious Games – an overview. Global Media Forum, Bonn, Germany. June 2009
- Serious Games – A new tool to convey, Eurovision Science & Education, Lucern, Switzerland, May 2009
- Computerspil og læring: Udvikling, modtagelse & resultater, Grenå, Denmark. June 2009
- Computerspil og læring: Læringsspil & kommercielle spil, Gamer dag. Gentofte, Denmark. May 2009.
- Computerspil og læring: Hvad ved vi egentligt. DM Mini-conference on Interaction design and & learning in games. Frederiksberg, Denmark. April 2009.
- Computerspil og læring: Læringsspil & kommercielle spil, Gamer dag Allerød, Denmark. March 2009
- Traffic Safety in games – The potentials of the Game Medium. Rådet for Større Færdselssikkerheds årsmøde. March 2009. Copenhagen, Denmark.
2008
- The Making of Next Generation Educational Games, Keynote, Meaningful Play, Leuven, Belgium, December, 2008.
- Educational games – From magic wand to practical tool. Meaningful Play, Leuven, Belgium, December, 2008.
- How to use educational computer games. Meaningful Play, Leuven, Belgium, December, 2008.
- Computer games & learning: Learning games & Commercial games. Uddannelsesforum. Odense, Denmark. November, 2008.
- Games beyond entertainment. Why we need bother. Games Summit, Bruxelles, Belgium, November 2008.
- Global Conflicts: Latin America. Pedagogic Network. Odense, Denmark. November 2008.
- Global Conflicts: Latin America. Games Summit, Roskilde, Denmark, November 2008.
- Beyond Edutainment. The Educational Potential of Computer Games, 2nd European Conference on Games-Based Learning, Barcelona, Spain, Oktober, 2008
- What is a good learning game – Focus, integration & motivation. Join Games, Trondheim, Norway, October 2008.
- Learning Games. Skolforum, Stockholm, Sweden, October 2008.
- Virtual Worlds. The Future of content. Bredbåndsdagene. Copenhagen, Denmark. September 2008.
- Gaming & Documentaries. True love or forced marriages? Malmö, Sweden, September, 2008.
- Games & Marketing: A match made in Heaven? Silkeborg. LEGO Innovation & marketing seminar, Silkeborg, Denmark, June 2008.
- Educational games: Where are we going? Copenhagen. Fluid seminar, May 2008.
- Udviklerens globale trængslers. Serious Games Conference. Copenhagen, April 2008.
- GC: Palestine presentation. Conference web 2.0. Vejle. April 2008 .
- GC: Latin America presentation at conferece computer games & learning, Oslo, april 2008 .
- Future of learning: Case study GC: Palestine. Visual forum, future of learning track. Göteburg, April 2008 .
- GC: Palestine presentation. Talk for Singapore Education Ministry at IT-University of Copenhagen. March 2008.
2007
- GC: Palestine First step towards next generation of educational games? Keynote Serious Games Conference, Lyon, December 2007
- GC: Palestine First step towards next generation of educational games?, Roskilde, November 2007
- GC: Palestine – a step in the Right direction, Skövde, September 2007
- GC: Palestine – a step in the Right direction, Silkeborg, August 2007
- Computerspil – en ny platform for organisationsudvikling og læring, Dragsholm Slot, August 2007
- GC: Palestine – a step in the Right direction , Vallekilde, July 2007
- GC: Palestine – a step in the Right direction, Middelfart, July 2007
- Brigth Future of Serious Game, UbiDays, Panel, Paris, France, May, 2007.
- Educational games, Keynote, Kortirijk, Frankfurt. , May, 2007.
- Brigth Future of Serious Game, Keynote, Kortirijk, Belgium, May, 2007.
- Computerspil i undervisningen. Fremtidens medier & teknologi. Hillerød¸d, April, 2007.
- Vi lærer fra folkeskolen. E-learning.dk Copenhagen, April, 2007.
- Serious Games – A new approach to educational use of computer games, Randers, EUROTAAC, March, 2007.
2006
- Dannelse på spil , Computerspil til undervisning, Copenhagen, November, 2006.
- Beyond Edutainment: A New generation of game-based learning , HiQ seminar, Copenhagen, November, 2006.
- Computerspil og Læring: Global Conflicts: Palestine , D3 Expo, Copenhagen, November, 2006.
- Global Conflicts: Palestine , Serious Simulations, Århus, November, 2006.
- Media@terra , Learning effects from Global Conficts: Palestine, Athens, October, 2006.
- Digitale Læringslandskab, Beyond edutainent with Global Conficts: Palestine, Stavanger, October, 2006.
- Nordic Game , Case study of Global Conficts: Palestine, Malmö, September, 2006.
- Games@IULM , Case study of Global Conficts: Middle East, Milano, May, 2006.
- IT & learning network , Case study of Global Conficts: Middle East, Copenhagen, May, 2006.
- ALT Conference , Going beyond edutainment, Leiden, Holland, April, 2006.
- Børn, medier og læring, Læringsspils potentiale og problemer. Århus, March, 2006.
- Ej blot til lyst, Haslev teacher seminar, March, 2006.
2005
- Serious Games Summit, Washington, Serious Games Europe Panel, November 2005
- Serious Games Summit, Washington, The Learning Outcome from the Commercial Video Game Europa Universalis II , November, 2005.
- Nato Workshop, Stockholm, Game research and Global Conflicts: Middle East project, october 2005.
- Hvad er god kvalitet i computerspil, Copenhagen, October 2005
- Educational Potential of Computer Games, Copenhagen, October 2005
- Medier og unge, Vejle, October 2005
- Virtual Teaching Material Workshop, Global Conflicts: An Example, Copenhagen, June 2005
- Læringsspil i fremdrift, Karrebæksminde, May 2005
- PhD Defence: Beyond Edutainment, Copenhagen, May 2005
- Serious Games Research, Copenhagen, March 2005
2004
- Research, collaboration and industry, Malmö, November 2004
- Arven fra edutainment: Kedeligt men ikke lærerigt, Spilforskning.dk, Copenhagen, November 2004
- Designing educational computer game experiences, Graz, October 2004
- The educational potential of computer games, Copenhagen, May 2004
- Research on educational usage of games, London, March 2004
2003
- Review of educational usage of games, Copenhagen, december 2003
- Behind computer games, Spilpolitik.dk, Copenhagen, november 2003
- Keep the Monkey rolling: Eye-hand Coordination in Super Monkey Ball, Utrecht, Digra, november 2003
- Exploration in computer games – a new starting point, Utrecht, Digra, november 2003
- Learning and games, Copenhagen Learning Lab Denmark, On Resarch in learning games, october 2003
- Educational games in progress, E-learning.dk, Copenhagen, , october 2003
- On Online-games, Future kids online, Stockholm, october 2003
- The current state of of Game Research. Video Games, Text, Narratives, & Pla,y London, June 2003
- Games and Learning: The Case for the Trojan Horse. Manchester, april 2002
By egenfeldt
9:19 am
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